With the help of a friend on the NBA 2k forum, we have finally cracked 2k’s Shot Ratings & Tendencies ratings. This is a huge development for our league because it now allows me to correctly rate those ratings which in turn creates more realism. These ratings where the most difficult to come by in the past and with this new development I am one step closer to creating the most realistic Basketball Sim League in our history.
With that being said, let me explain how these will now work so you can get an idea how to judge potential prospects. First of all let’s look at the Shot Ratings which are Inside, Close, Medium (3pt was figured out a few years ago). The problem with coming up with the ratings where what was the proper scale for each shot type? With this cracked, each scale is different because the difficulty of each shot. For instance with Inside Shot which is a shot directly beneath the Rim, a 50% shooter from that distance would rate out poorly compared to a 50% medium range shooter from that distance because of its higher rate of difficulty. Now you will notice in the upcoming player’s spreadsheet that most players with a high Inside Shot Rating are big men because they are more accurate from that spot than smaller players. That’s because a smaller player may be able to finish at the rim but not at the same accuracy as a big man. Big men can usually just dunk it thru or are tall enough to lay it up more effectively despite what defense is applied to them, but on the other hand the smaller players have a more difficult time because they have to finish against taller defenders. Even very athletic guards like Derrick Rose only finish at about a 56% clip which only rates out to an 80-81 inside shot rating. The Close Shot Rating, which is anything from 3 feet to a 15 footer, has a smaller scale whereas if you can shoot anything above 43% from that range you are guaranteed at least a 90 rating. Finally for Medium Range which is any shot from 16-23 feet out if a player can 50% from there that is guaranteed a 99 rating because that shot in the league is not an easy shot. If you want to get an idea on what a player shot from that range by looking at the ratings, just take the medium shot rating and divide by 2. So if you see a player with 88 rating that means he shot around 44% from there.
Now with that explained, what really matters is the players Inside, Close & Medium Shot Tendencies because you can have a player with a 99 shot rating but if he has a small tendency to shoot it then it really doesn’t matter! Always compare the two with each other so you will get an idea on how effective a scorer they will be. Anything below a 30 Shot Tendency in any area means the player rarely attempts that type of shot, but a player in the 70’s and 80’s will attempt that shot whenever open.
Shot Tendencies for each area was another hard rating to come up with but we found out that if you take the players shot attempts from that area per 40 minutes played and multiply it by 10 then you will get the correct rating. So if you see a player with a 68 three point shot rating, then you will know that for every 40 minutes that player plays he will shot 6.8 attempts from 3. If you want to know how many shot attempts a player will shoot for every 40 minutes played then add all the Shot Tendencies up and you will have your number. Easy enough right? I hope so cause these are very useful ratings in determining the scoring effectiveness of each player out there.
Next week we will go further into the new player’s spreadsheet. That’s right I said it, a new format to the spreadsheet that goes even deeper into players abilities, ratings & tendencies. Also I’ll give you some more pointers on determining the correct player for you.
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